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BazelCon 2024
October 14-15, 2024
Mountain View, CA
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IMPORTANT NOTE: Timing of sessions and room locations are subject to change.
Tuesday October 15, 2024 2:45pm - 3:15pm PDT
We want to demonstrate how to use Bazel to compile C++ source code across various operating systems (e.g. Linux, Windows, and macOS) and processor architectures (e.g. AMD and ARM). We will show how to - Create a Bazel C++ toolchain, that serves different host and target operating systems and architectures - Make Bazel automatically pick the right toolchain configuration based on host and target system - Compile natively as well as cross platform - Create “universal binaries” by running several toolchains in the same build, creating a single artifact, that can run on multiple architectures - Use the platform information to name packages, switch dependencies, skip targets, … We will show how to achieve all of this by using native Bazel features like multi platform builds, toolchains, transitions, and sufficiently hermetic toolchains.
Speakers
avatar for Marcel Kost

Marcel Kost

Software Engineer, Salesforce
Software Engineer, working on CI/CD systems using Bazel for C++ code bases. Currently working for Salesforce, supporting the Hyper Database team to ship their database as part of Tableau and other Salesforce products.
avatar for Axel Uhlig

Axel Uhlig

Software Engineer, Salesforce
Software Engineer, mostly working on CI/CD systems using Bazel for C++ code bases. Previously worked on the Bazel migration of BMW. Currently working for Salesforce, supporting the Hyper Database team to ship their database as part of Tableau and other Salesforce products.
Tuesday October 15, 2024 2:45pm - 3:15pm PDT
Hahn Auditorium

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